Position Through Contextualising III

Bruno’s perspective leads me to a new question, ‘How can I find the surface of the screen monitor?’ In response to the enquiry, I made the black pixels appear on the screen along the trajectory by touching and dragging(rubbing) the computer and mobile screen. This is designed to experience the same state as the screen off by making it black.

https://yjyjypyp.github.io/surface/

The project finally presents the materiality of the screen monitor and touch screen by rubbing and touching gestures. And especially the mobile touch screen has a different character from the previous surfaces. It suggests a new direction from the current status. What is the scalability of touching a screen? It is different from simply touching and rubbing the surface of the objects. The touch screen presupposes that ‘it manipulates something by touching the surface of the screen.’

Reference 6: Mende, D. ed., (2020). The Code of Touch: Navigating beyond Control, or, Towards Scalability and Sociability – Journal #109 May 2020

As Mende is referring, ‘Hundreds of patented gestural movements for navigating, steering, and moving the image surface in real-time mark the scalability of the gaze by means of touch(Mende, 2020)’, touching the screen is a gesture that connects the real world outside the screen and the virtual world inside the screen. Thereby, it’s suggesting the expansion of the gaze into the virtual space. The touch screen is also the bridge between reality and the virtual world, and all gestures such as touch, dragging, and pinch-to-zoom are made on this surface. The characteristics of the touch screen’s “operability” and “expansion of the gaze” go beyond the screen presented by Bruno and throw a new challenge on how to understand it as the most modern screen.

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